
๐พ NeBITula Games ๐ช
Crafting pixel worlds, bit by bit.
NeBITula Games is a one-person indie game studio making pixel-art games. Behind it is a single developer who handles everything: code, art, sound, level design, playtesting, and bug hunting.
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๐งฉ No extra assets. Everything is code.
There are no bought, borrowed, or downloaded assets in a NeBITula game. Every sprite, tile, light, sound effect, and jingle is generated by code. Characters are built from voxel scripts, sounds are synthesized from waveforms, and even the studio logo you see at boot is drawn pixel by pixel from a few lines of Rust. ๐ฆ
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๐ค One developer, one AI tool.
All of it is built with a single AI tool: Claude Code. It's the partner that makes a one-person studio like this possible. Building a custom engine, an art pipeline, a sound synthesizer, and a game all alone would be close to impossible today without it.
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โ๏ธ Made from scratch.
๐ช Isometric pixel worlds you can get lost in
๐ก Lights and shadows that make tiny sprites feel alive
๐น Sounds made from pure math, every blip and boom synthesized in code
๐ฆ A custom engine written in Rust (just taking my first steps)-------------------------------
๐งฉ Every bit has a story.